Tag: gaming
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The Split Fiction Experience

What Hazelight Studios set out to achieve with the 2021 game of the year It Takes Two was beyond ambitious. It effortlessly jumped between innovative puzzle designs and game mechanics without missing a beat. The only fault being the games awkward narrative. This was a forgivable flaw given the otherwise delightful package. Having rolled credits…
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Nintendo Did it Again, Literally

I remember first booting up my Nintendo Switch. It was shortly into my first term at university. It was the perfect companion for my sorry excuse for a dorm room. A long, flimsy desk, rock solid bed, and a single solitary shelf. Hardly the environment to erect a top-of-the-line PC build or 4k console rig.…
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A Genuinely Humorous Game

What makes jokes funny? For me, it’s a combination of different criteria: the absurdity of a situation, the subversion of expectations, and expert delivery- both verbally and through body language. With most psychologists believing that body language makes up 70-80% of human communication, this becomes an essential part of the package. Video games often struggle…
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Gaming Puzzle Boxes

Introduction: There are a couple of things that I always have sitting on my desk: a notebook, a photo of my wife, and a puzzle. The puzzle is Titan, made by Felix Ure here in the UK. It is a 50mm solid brass sphere with one visible join across its circumference. It is a beautifully…
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Late to the Party: Ghost of Tsushima

Introduction: I have received countless recommendations to play Ghost of Tsushima over the 5 years since its initial release. To a degree I feel embarrassed that it has taken this long for me to finally bite the bullet. Particularly with my interest in Japanese culture and history. Now that the credits have rolled, I can…
